Emergency procedures · SoundAIRLOCK 3 · WARDEN CONSOLE · FORM WC-1E REV 7 · READ BEFORE CYCLING
21:47SESSION 01:12:08
2Alert conditionCond
35%
Drag the ladder or press ↑ ↓. Condition 1 is the worst. A band change settles, then crossfades.
1PROC 1 · SURVEYExploring the wreck. Leave it running.
ALERTCONDITION 3BAND II · 35%
ANOMALY
NOW PLAYING ▸Static Motion01:42 / 04:10
Music muffled · Decompressionringing · 6.2 s
All clear
Everything cut at 21:52. Music, loops, stingers, comms: off.
To resume: press a procedure tab above (keys 1–5). It picks up at its remembered condition.
Or raise the alert condition ladder (↑) to restart the last procedure.
Ship systems stay off until ticked again.
4Stingers · fire once over everythingkeys Q W E R · A S D
Warden console locked
AIRLOCK 3 · EMERGENCY LIGHTING ONLY · SOUND IS LOCKED UNTIL YOU TAP
12345PROC 1–5 · STANDBY
Survey bed running low already humming underneath
On wake a dispatcher line over a scrambled channel: “Contract confirmed. Proceed to the derelict.”
Section 9 · Manual & settingsKEEP THIS PLACARD LEGIBLE · REPLACE IF DAMAGED
9.1Volume
Linked: higher conditions also play louder. Separate: the ladder only chooses the music; set loudness with Music.
9.2Offline staging
Staging 64/117 · keep this tab open
Downloads every track so the console plays with no signal. Reports “Offline ready” or how many are missing.
9.3Screen & wake
iPhone: plays through the ringer switch. Any tap wakes idle audio.
9.4Discord relay
READY · waiting for the bot · type the code in your server
482 913
9.5Key map
1–5Procedures (press live one again to pause)↑↓Alert condition of the live procedureSpaceSound actionQWERShock · Impact · Dread rise · RevealASDPulse fire · Hatch bang · DecompressionTHold to transmitEscXFade out (6 s) · Cut (now)FFull screen
9.6How it works
One procedure plays at a time. Switching crossfades.
Each procedure remembers its own condition. Set an idle one's dial on its tab before you switch.
Crossing a condition waits for your hand to settle, then crossfades over 5 s. Tracks rotate on their own.
Heartbeat follows the ladder; faster in Violence and Pursuit.
Conditions 4 → 1 are bands I → IV.
9.7Credits & track list Proposal
These track placements are a proposal, not a final licensed list. Titles come from the Delta Green console’s existing library. Music: Kevin MacLeod (incompetech.com), CC BY 4.0. Fonts: Archivo, B612 Mono (SIL OFL). Pictograms drawn for this placard.
9.8Legal
Unofficial fan tool. Mothership is a trademark of Tuesday Knight Games; not affiliated. No official art or logos are used.
FORM WC-1E · REV 7 · IF THIS PLACARD IS MISSING, REPORT TO THE WARDEN.