Mothership / Warden audioKeep this channel openPLATE 014 / REV. 1E014 / 1E
10:42 PMSESSION 00:38:12
Procedure 01 / Exploring the wreck
Survey
LIVE / LINKED
02 / Condition
CAUTION / UNCONFIRMED NOISEDO NOT INVESTIGATE ALONE KEEP HELMET SEALED
Output isolated / all channels stopped
ALL CLEAR
Everything is silent. Press a procedure below to resume.
Static MotionII / Anomaly01:24 / 04:11
05Stingers
One shot / press again to stop
1 SYSTEM ON
When in doubt, stop.ISOLATE ALL AUDIO CHANNELS
Crew status unknownDO NOT REMOVE THIS PLACARD
Mothership / Warden audio / 1E
Before you open the airlock.
Tap to start audio. Survey will begin at low intensity.
ON WAKE / PROPOSED DISPATCHER VOICE"Contract confirmed. Proceed to the derelict."
FIELD MANUAL / REV. 1E
Manual & setup
01 / Mix & device
Linked: intensity also changes loudness. Separate: choose the music volume yourself.
Keep this page open until the library is ready.
02 / Discord relay
WAITING
Waiting for Discord. Enter this pairing code.
482 913
03 / Operating instructions
Select a procedure, then raise its alert condition. Up means more. Band I is Condition 4; Band IV is Condition 1. Idle procedures keep their settings. The live procedure pauses when pressed again, or when its intensity reaches zero.
Sound actions duck the music. Stingers play once; press the same stinger again to stop it. Decompression muffles the music and adds ringing. Hold Transmit to speak. Heartbeat follows the live intensity.
Tracks rotate without repeats, with a seven-second crossfade. A condition change waits for your hand to settle before cueing music.
First tap unlocks the audio decks. On iOS the soundtrack continues with the ringer switch off. This visual study has no audio.
04 / Key map
1–5 / scenes
↑ ↓ / intensity
Space / sound action
Hold T / transmit
Q / Shock
W / Impact
E / Dread rise
R / Reveal
A / Pulse fire
S / Hatch bang
D / Decompression
Esc / Fade out
X / Cut
F / Full screen
Mic permissions: Transmit → allow microphone → hold to talk. If blocked, enable the microphone in browser settings.
05 / Credits & proposed track list
Mock tracks and scene placements are proposals for this visual study, not a licensed final soundtrack. No music or effects are included.
Music titles from Kevin MacLeod, incompetech.com, CC BY 4.0. Unofficial fan tool. Mothership is a trademark of Tuesday Knight Games; not affiliated.
Original pictograms, laminate texture and placard artwork drawn for this study. Barlow Condensed and IBM Plex Mono under the SIL Open Font License.